Chesterman, Mick (2024) Design and project approaches in computing education. In: Inclusive Computing Education in the Secondary School: linking theory and practice. Routledge, London, pp. 95-107. ISBN 9781032045405 (paperback); 9781003193685 (ebook); 9781032045382 (hardback)
Accepted Version
File will be available on: 23 April 2025. Available under License Creative Commons Attribution Non-commercial No Derivatives. Download (288kB) |
Abstract
The creative processes involved in undertaking computing projects in an educational setting have a significant potential to deliver transformative learning experiences. Pedagogies and frameworks to support design approaches in education are valuable for teachers to guide and maximise the experience of their learners. This chapter describes and explores some of the strategies that can be used to support the delivery of design- and project-based approaches. It covers the value of creative communities in the design process, key teaching techniques aligned with design-based approaches, the benefits and processes of project-based learning (PBL), and tactics for overcoming limitations in delivering PBL in the classroom.
Impact and Reach
Statistics
Additional statistics for this dataset are available via IRStats2.