e-space
Manchester Metropolitan University's Research Repository

    Therapeutic games (TGs) to reduce anxiety and depression in young people: a systematic review and exploratory meta-analysis of their use and effectiveness

    Eve, Zarah ORCID logoORCID: https://orcid.org/0000-0002-3945-2042, Turner, Martin, Di Basilio, Daniela, Harkin, Benjamin ORCID logoORCID: https://orcid.org/0000-0002-1446-9673, Yates, Alan, Perrson, Sofia, Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Williams, Ashley, Walton, Geoff ORCID logoORCID: https://orcid.org/0000-0003-4251-2891, Jones, Marc, Whitley, Charlotte and Craddock, Nathan (2023) Therapeutic games (TGs) to reduce anxiety and depression in young people: a systematic review and exploratory meta-analysis of their use and effectiveness. Clinical Psychology and Psychotherapy: an international journal of theory and practice. ISSN 1063-3995

    [img]
    Preview
    Published Version
    Available under License Creative Commons Attribution.

    Download (1MB) | Preview

    Abstract

    Objective: The development of serious games for mental wellbeing is a topic of growing interest. The increase in acceptance of games as a mainstream entertainment medium combined with the immersive qualities of games provide opportunities for meaningful support and intervention in mental wellbeing. Method: We conducted a systematic review and exploratory meta-analysis to examine if aspects of the interventions influenced outcomes as measured via overall effect sizes. We employed a multilevel meta-analytic approach to accommodate the interdependency of effect sizes (18 effect sizes from 14 studies, with 2027 participants). Results: Overall, the main effect for gaming interventions on any outcome variable was small to medium sized, d = 0.35 (CI: .23, 47, p < .001). Results revealed that the only significant moderator was the nature of the intervention. Specifically, only interventions that included a Rational Emotional Behavioural focus significantly predicted an improvement in depression and/or anxiety in participants. Conclusion: The findings reveal promising effects for therapeutic games (TGs) for mental health, but replications are needed, alongside the addressing of methodological and procedural concerns.

    Impact and Reach

    Statistics

    Activity Overview
    6 month trend
    100Downloads
    6 month trend
    74Hits

    Additional statistics for this dataset are available via IRStats2.

    Altmetric

    Repository staff only

    Edit record Edit record